Monsters:
Maharagghi
Mystic Clown
Lord of D.
Elemental Hero Stratos
Feral Imp
Gilford the Legend
Destiny Hero - Dasher
Jigen Bakuden
2 Blue-Eyes White Dragon
Great White
Steel Ogre Grottor #1
Tyhone #2
Celtic Guardian
Man Eating Treasure Chest
Guardian of the Throne Room
Medusa Worm
Metal Fish
Boar Soldier
Wall Of Illusion
Outstanding Dog Marron
Andro Sphinx
Sphinx Teleia
Theinen the Great Sphinx
Terra the Terrible
Possessed Dark Soul
Ryu-Kishin Clown
Timeater
Black Luster Soldier-Envoy of the Beginning(If not Banned)
Spells:
Magical Mallet
Giant Trunade
Swords of Revealing Light
Block Attack
Stop Defense
Remove Trap
Shifting Shadows
Metal Silver Armor
Earthquake
Dark Hole
Eternal Rest
Change of Heart
Back to Square One
Monster Reborn
Polymerization(Dont use because dont have any fusions)
Multiplication of Ants
Traps:
Castle Walls
Sakuretsu Armor
Reinforcements
Rivalry of Warlords
House of Adhesive Tape
Reckless Greed
Waboku
Compulsory Evacuation Device
Destruction Punch
Taunt
Im just looking for any recommendations of stuff.....plz reply :)
Bad Reaction to Simochi Deck (traditional deck building rules)
(no x# means only one of that card in the deck)
Monsters
Newdoria
Wall of Illusion
Regenerating Mummy
Ryu Kokki
Sillva, Warlord of Dark World
Dark Blade
Castle Gate
Double Coston
Luster Dragon
Destiny Hero - Defender
Summoned Skull
Dark Crusader
Snipe Hunter
Kuriboh
Spell Cards
Monster Reborn (yes I know its banned via advanced rules. this is by traditional deck rules tho)
Lightning Vortex
Double Snare
Axe of Despair
Offerings to the Doomed
Monster Reincarnation
Magical Mallet
Upstart Goblin
Big Bang Shot
Snatch Steal (Yes I know this is banned too)
Traps
Divine Wrath
The Eye of Truth
Cemetary Bomb
Negate Attack
Trap Reclamation
Threatening Roar
Destruction Jammer
Seven Tools of the Bandit
Radiant Mirrior Force
Gift Card x3
Bad Reaction to Simochi x2
The Paths of Destiny
Scrap-Iron Scarecrow
Royal Command (I face a lot of flip effects in real life)
Sakuretsu Armor
Trap Hole
Call of the Haunted
This deck revolves around Bad Reaction to Simochi. Its a work in progress, and I've been trying to find ways to deal damage via simochi. I need ideas on how i can improve. Sometimes I do better with an overload of monsters, other times better with an overload of Spells/Traps. I never do good with balanced decks.
D.D Warrior assailant x2
Mobius the Frost Monarch
Kuraz the Light Monarch
D.D Warrior x2
Getsu Fuhma
Gilford the Lighting
Warrior Lady of the Wasteland x2
Dark Blade x3
Gearfried the Iron Knight
Swift Gaia the Fierce Knight
Obnoxious Celtic Guard x2
Command Knight
Marauding Captain x2
Exiled Force
D.D. Warrior Lady x3
Mystic Swordsman LV2
Mystic Swordsman LV4
Ninja Grandmaster Sasuke x3
Gearfried the Swordmaster
Magician of Faith (when I play with friends)
D.D Survivor x3
Spells/Traps:
Heavy Storm
Double Summon
Reinforcement of the Army
The Warrior Returning Alive
Fusion Sword Murasame Blade X2
Release Restraint
Royal Decree
Sakuretsu Armor X3
Scarp-Iron Scarecrow
Pot of Greed (when I play with friends)
Monster Reborn (when I play with friends)
Spells:
polymerization x 2
dark fusion
miracle fusion
O - Oversoul x 2
mystical space typhoon
assault armor
skyscraper 2 - Hero City
skyscraper
cyclone boomerang
silent doom
bubble shuffle
premature burial
super polymerization
dark factory of mass production
hero mask
heavy storm
fusion recovery
mirage tube
E - Emergency Call
swords of reaviling light
future fusion
Traps:
hero barrier
reinforcement of the army
sakuretsu armor
torrential tribute
elemental recharge
hero medal
hero blast
mirror force
draining shield